Watch Dogs 2 Style Vehicle Hack Menu
Lock onto any car and run 27 hacks on it
Samuel's Development ships gameplay loops rather than cosmetic scripts, and everything in the catalog runs on ESX, QBCore and Qbox. The range stretches from a Watch Dogs 2 style vehicle hack menu to the Custom Shops Pro shop framework, with a multijob boss menu and two free releases in between.
Lock onto any car and run 27 hacks on it
One shop resource that runs pharmacies, armories and black markets
Shared tech trees turn one player's unlock into everyone's
Team votes a perk between rounds and everyone shares the effect
Hire through in-game application forms with scheduled interviews
Samuel's Development keeps a tight catalog. Five resources, no filler, and every one of them adds a system your players interact with rather than a menu reskin. The headline act is a Watch Dogs 2 style vehicle hack menu, which is not a mechanic you see on many FiveM servers. Around it sit a shop framework, a multijob manager with a boss menu, and two free releases that show off the developer's habits before you spend anything.
That free pair matters more than it sounds. A tech tree crafting system and a horde survival mode with perk voting are both substantial scripts, and both cost nothing. Install them, see how they are configured and how they behave on your own server, then decide whether the paid work earns a slot in your resources folder.
The Watch Dogs 2 Style Vehicle Hack Menu is the script most buyers come for. It lifts the vehicle hacking fantasy from Watch Dogs 2 and puts it in players' hands, which gives criminal roleplay a tech angle that goes beyond lockpicks and boost missions. If your server's crime scene is all guns and no gadgets, this is the odd one out that fixes it.
Custom Shops Pro is a shop framework rather than a single store script. Instead of shipping one fixed 24/7 layout, it gives you the tools to build the shops your economy actually needs. That distinction matters on servers where the economy is the content, because a framework grows with your city while a one-off shop script gets replaced.
Workforce Multijob & Boss Menu handles the employment side. Players hold more than one job, and bosses get a management menu for running their business. Multijob support is one of the features players ask for constantly on QBCore and ESX servers, and pairing it with boss tools keeps the whole employment loop in one resource.
Then there are the free scripts. The Free Tech Tree Crafting System structures crafting as a progression tree, so recipes become something players unlock rather than a flat list they scroll past. Free Horde Survival with Perk Voting is a wave survival mode where the perk voting twist puts each run's direction to a group decision. Both are genuinely free, which makes them the easiest way to judge how Samuel's Development structures a config before you buy.
Across the catalog the pattern is consistent. Pick a gameplay loop, build the whole loop, and leave the knobs exposed for the server owner.
Every resource in the catalog targets the big three frameworks: ESX, QBCore and Qbox. That covers the large majority of roleplay servers running today, and it means a migration from QBCore to Qbox does not strand your purchase.
Installation follows the usual FiveM pattern. Drop the resource into your server, ensure it in your server config, and work through the config file before you restart. Each product page on CfxMods lists that script's specific dependencies and setup notes, so read the page for the resource you are buying rather than assuming every script shares the same requirements. If you want a dry run of the developer's install experience, start with one of the two free scripts and set it up end to end.
CfxMods is an independent FiveM script store, and creator pages like this one exist so you can weigh a developer's whole body of work instead of judging one listing in isolation. With Samuel's Development that context is easy to get, because two of the five resources are free. Test the crafting tech tree, run a horde survival event on a dev server, and you will know exactly what the paid scripts will feel like.
The catalog also covers ground that rarely comes from one developer. Economy tools like the shop framework and the multijob boss menu sit next to event content like horde survival, and the Watch Dogs 2 vehicle hacking menu is the piece nobody else on your server list will have. The compatibility line reads the same across all five products on ESX, QBCore and Qbox, so nothing here turns into dead weight if your framework changes. Start with the free downloads, then come back for the hack menu when your crews get bored of the usual heists.
The catalog supports ESX, QBCore and Qbox. Check the individual product page before buying to confirm the setup steps and any dependencies for your specific framework.
Yes, two of the five resources are free: the Tech Tree Crafting System and Horde Survival with Perk Voting. They are full scripts, not demos, so they double as a way to evaluate the developer's work before buying a paid resource.
It is a vehicle hacking menu inspired by Watch Dogs 2, giving players a tech-focused way to interact with vehicles. It adds a criminal gameplay angle that most FiveM servers do not have. See the product page for the exact interactions and requirements.
Custom Shops Pro is a shop framework rather than one fixed store. Instead of a single premade shop, you get the tools to build the shops your server's economy needs. That makes it a better fit for servers that treat the economy as core content.
Yes, multijob support is the core of the script. It also includes a boss menu, so business owners can manage their operation from the same resource. That keeps jobs and management in one place instead of two separate scripts.
During horde survival, players vote on perks, so the group decides how a run develops rather than each player picking alone. The script is free, so the fastest way to see the voting flow is to install it on a dev server and run a wave.