Burgershot MLO by Gabz
Full interior for the Vespucci Burgershot, kitchen line to drive-thru
Gabz builds interior MLOs for FiveM. Each location arrives fully decorated with furniture, props, lighting, and detail work complete. Whether you're setting up a nightclub, auto shop, restaurant, or convenience stores, these interiors work standalone with any framework.
Full interior for the Vespucci Burgershot, kitchen line to drive-thru
A walk-in Benny's in Strawberry built for hands-on mechanic RP
The Del Perro club rebuilt for Friday night events
Complete overhaul of San Andreas convenience stores for robberies and retail jobs
Gabz makes interior MLOs that work. Each one ships fully finished. Bahama Mamas is a nightclub with bar, dance floor, VIP areas, and back rooms. Benny's is an auto shop with lifts and workstations. Burgershot is a restaurant. The 24/7 pack covers convenience stores. They're standalone, so they work with QBCore, ESX, Qbox, or any framework. Drop them in your resources and they load when players enter.
Why this matters: a player walking into a finished interior knows immediately what the space is for. A nightclub feels like a nightclub. An auto shop reads as a garage. That clarity supports roleplay before you ever attach a job script or business system.
The detail in these interiors goes beyond asset placement. Bahama Mamas uses lighting and color to create atmosphere. Benny's has the functional layout of a real auto shop, with tools visible and workspace positioned for the work. Burgershot looks like a working restaurant. The 24/7 stores are recognizable convenience store layouts. A player sees these things and the space makes sense.
Gabz interiors share one principle: the space itself is finished before any script touches it. That means full decoration, lighting design, prop placement, and texture work. No placeholder rooms waiting for additional work. A server owner can load a Gabz interior and have an immediately usable space.
Bahama Mamas Nightclub shows this approach clearly. The interior includes a main bar area, VIP sections, back office, storage, and restrooms. Neon and ambient lighting create mood. The space feels designed for roleplay before you write a single line of code.
Benny's Original Motor Works brings an auto shop to life with vehicle lifts positioned for work, tool racks, workstations, and service areas. It's the kind of space a vehicle repair script, custom shop script, or mechanic job attaches to naturally because the environment supports the roleplay.
Burgershot works as a business location for job systems, delivery scripts, or staff roleplay. Servers running economy or job systems need recognizable business spaces. This interior provides one.
The 24/7 Store Interior MLO Pack solves a common server problem. Most servers need multiple convenience store locations at different map points. Having a detailed store interior available means you can expand beyond base game locations without hunting for assets.
All Gabz interiors install identically. They're MLO files that go into your resources folder and reference specific map hashes. No framework modification required. No additional dependencies. They work with QBCore, ESX, Qbox, and any other framework because they don't rely on framework-specific code.
Server performance depends on how many interiors are active simultaneously. An MLO only loads when a player enters the interior door and unloads when they leave. This means five custom MLOs add minimal overhead to your server. The performance cost is far lower than continuous NPC population or active script loops.
Gabz interiors integrate with job systems, business scripts, robbery systems, or pure roleplay. You define what the space does through your server's systems. The interior is the stage.
Gabz is an established creator. Four released interiors means consistency across the catalog. Each one is built for real server use, not as a one-off asset pack. The locations are proven on high-profile servers.
The interiors work across server types. Roleplay servers use them for immersive business locations. Economy servers use them for money sinks and business roleplay. Gang servers use nightclubs and auto shops for faction territory. Crime servers use them as robbery targets or business hideouts. A well-built interior supports multiple server styles because the detail is baked in from the start.
You can buy one interior or add the full catalog. Each location is sold separately, so you scale your server's visual quality as your economy grows.
All Gabz interiors are standalone, so they work with QBCore, ESX, Qbox, or any FiveM framework. No framework-specific code required. Just drop them in your resources and they load when players enter.
They're fully finished. Every interior includes furniture, props, lighting design, and texture work. Players see a complete, detailed space when they enter. No additional decoration needed.
Interior MLOs only load when a player enters and unload when they leave. A single MLO adds negligible server load. Even a server running five custom interiors will see minimal impact on frame time.
Yes. Gabz interiors are designed to work with any script. You can attach job systems, delivery scripts, business systems, or robbery systems to these locations. The interior is the environment, your scripts define the activity.
The pack includes multiple convenience store interior designs. You can use the same interior at multiple map locations or customize placement points as needed for your server layout.
No, they work out of the box. Some creators allow custom edits within escrow files, while others provide completed interiors you load as-is. Check the product description for customization details on each MLO.
Yes. Gabz interiors are proven on high-profile servers. The four releases show consistency in finish and design quality. Each MLO is built for actual server use, not as a one-off asset pack.