Brake Overheating
Introduce realistic brake overheating, fade, and visual effects.
Brake Overheating
The brake overheating is a standalone FiveM script which will bring a new mechanic into your FiveM server's car community. Brakes will now heat up and cool down depending on the situation. Lots of acceleration and braking will increase the brake temperature. When the temperature gets too high the brakes will begin to glow and will start to fade (be less powerful).
Upgraded brakes overheat slower and cool down quicker, giving the brake upgrade a real meaning when using this script. So this script is assured to make your mechanics a bit more busy.
What to expect
- Standalone usage (No framework required!)
- Works on all vehicles (even modded ones and bikes)
- Very realistic heatup and cooldown formula
- Beautiful visual effects
- Reduces braking performance when brakes are overheated
- Super configurable
- Brake upgrades affect the heatup and cooldown times
Resource usage
- Idle: 0.00ms
- In a vehicle: 0.01 - 0.02ms
- Hot brakes: 0.04 - 0.07ms
- Near multiple vehicles with hot brakes: 0.05 - 0.08ms
Compatibility
- STANDALONE
- ESX
- QBCORE
- QBOX
- VRP
This resource will work flawlessly on all servers. Including ESX, QBCore, QBox, VRP as well as servers running no frameworks at all
Showcase :
Drop it in
Unzip into resources/ and add one line to server.cfg:
ensure cfx-brake-overheating
Free dependencies (install once, reuse across every CfxMods mod):
Specs & compatibility
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More mods to pair with it
Brake Overheating is a premium FiveM mod for esx, qbcore, qbox servers — part of the hand-picked CfxMods catalog. Like everything on the shelf, it ships with lifetime updates, instant email delivery, and real human support when you need it.
Building a QBCore server from scratch, upgrading an ESX Legacy box, or moving to Qbox? It drops in clean and idles at near-zero resmon. The config-first design lets you tune prices, permissions and locations without ever touching the core Lua.